27.2.16

LBKR Beta updates

LBKR Beta 1.4.8 was released today and among the more major changes are completely new player input and controls, less jittered stats and ability lists, also some minor UI updates to make buttons and interactable UI more easy to identify by the player.

AI hoarding and avoidance algorithm has been implemented, still need some fine-tuning though, and a couple of new bosses and AI attacks are also part of the fresh content.











What's closest in mind for me at the time to work on are the "Void" levels, aka. challenges. They will be a set of large-scaled arenas that are accessed by gathering organs from a rare monster that can be encountered by searching the LBKR chapters, the spawning of said monster is determined by a dice roll at the start of each game level.
Also lots of thanks to everyone who've tested the beta this far and to everyone who've taken their time to return feedback to me! :) Much appreciated!

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