As usual it's been really long since my last update on this blog, alot has happened on LBKR though!
Alot of player talents ( special attacks ) have been added for each class ( Soldier, Tech and Cryptic ) along with a few new AI attacks and passive bonuses.
I've begun adding the main bosses of the game, aswell as some new bonuses for mini-bosses.
Apart from quests I've added a new Bounty feature, it's similar to the Quest feature except it's randomly generated and instead of xp it rewards with reputation ranking and "Marks". The marks can later be used to purchase powerful and unique gear. The tasks given to the player by the bounty system are alot more simple then a normal quest, as an example it could be to kill X monsters of monster type Y with a weapon type Z or secure a specific location on a level.
A new system for travel was added, the player can teleport back to the safe zone at any time and from there fast-travel to any level that has been discovered by him/her. The travel system also display what quests and bounties are active in the currently selected level.
Shops have been greatly improved, fixed alot of bugs for starters, and updated the UI to make it easier to navigate.
The Player Profile UI Window has been updated, I felt it was to clutter-ish and annoying to read earlier so made a complete makeover. Apart from the players skills and attribute points, general gameplay statistics are tracked and can be seen in the new profile window.
I do believe I've forgotten more then half of all updates but those are the most important ones I can recall for now.
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